Starts playback of the playlist and fades the currently playing track between the specified starting and destination volume levels over the specified number of seconds. Warning: The story title is not included in updates because SugarCube uses it as the basis for the key used to store and load data used when playing the story and for saves. This section offers a list of SugarCube-specific events, triggered at various points during story operation. Renders and displays the passage referenced by the given title, optionally without adding a new moment to the history. The seed is automatically included within saves and sessions, so this is not especially useful outside of debugging purposes. SugarCube 2.x - The current version of SugarCube. This macro has been deprecated and should no longer be used. Determines whether saving to disk is enabled on mobile devicesi.e., smartphones, tablets, etc. Sometimes there are breaking changes, however, and these must be addressed immediately. To enable test mode from the story editor/map screen while starting at a specific passage, hover over a passage and select the menu item. This is only really useful within pure JavaScript code, as within TwineScript you may simply access temporary variables natively. In Twine, a variable is a way of storing and acting on data of some sort. For example, if the name of SugarCube's directory is sugarcube, then the name of the .py file within must be sugarcube.py. Starts playback of the selected tracks and fades them from the specified volume level to 0 (silent) over the specified number of seconds. The text of a container macro parsed into discrete payload objects by tag. SugarCube preserves the state of the story as it's being played in a number of ways to both prevent the loss of progress and allow players to save stories. In mobile browsers and, more recently, most desktop browsers, playback must be initiated by the playergenerally via click/touch. Used to populate the story's caption area in the UI bar (element ID: story-caption). Returns the number of times that the given member was found within the array, starting the search at position. Note: Note: The story metadata, like saves, is tied to the specific story it was generated with. For those versions that do, the updates are normally completely elective and may be addressed at your leisure, or not at all. SugarCube, like JavaScript, will try to make sense of expressions passed to it by coercing their values if necessary: In the above case, since the string value "2" cannot be added to a number value, the number value is coerced into a string, and the two strings are then concatenated. Interrupts an in-progress fade of the selected tracks, or does nothing if no fade is progressing. Note: As with <> and <
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