Please note that the tracking rate may already be lower than the webcam framerate entered on the starting screen. Make sure your scene is not playing while you add the blend shape clips. I made a few edits to how the dangle behaviors were structured. A unique feature that I havent really seen with other programs is that it captures eyebrow movement which I thought was pretty neat. Do your Neutral, Smile and Surprise work as expected? using a framework like BepInEx) to VSeeFace is allowed. Recording function, screenshot shooting function, blue background for chromakey synthesis, background effects, effect design and all necessary functions are included. 3tene on Steam Mods are not allowed to modify the display of any credits information or version information. Mouth tracking requires the blend shape clips: Blink and wink tracking requires the blend shape clips: Gaze tracking does not require blend shape clips if the model has eye bones. VSeeFace can send, receive and combine tracking data using the VMC protocol, which also allows support for tracking through Virtual Motion Capture, Tracking World, Waidayo and more. Check it out for yourself here: https://store.steampowered.com/app/870820/Wakaru_ver_beta/. It's fun and accurate. There are also plenty of tutorials online you can look up for any help you may need! If the VMC protocol sender is enabled, VSeeFace will send blendshape and bone animation data to the specified IP address and port. This requires an especially prepared avatar containing the necessary blendshapes. Hallo hallo! The webcam resolution has almost no impact on CPU usage. It has audio lip sync like VWorld and no facial tracking. The reason it is currently only released in this way, is to make sure that everybody who tries it out has an easy channel to give me feedback. The language code should usually be given in two lowercase letters, but can be longer in special cases. To create your clothes you alter the varying default clothings textures into whatever you want. It uses paid assets from the Unity asset store that cannot be freely redistributed. When tracking starts and VSeeFace opens your camera you can cover it up so that it won't track your movement. 3tene not detecting webcam You can start and stop the tracker process on PC B and VSeeFace on PC A independently. Note that this may not give as clean results as capturing in OBS with proper alpha transparency. 3tene is a program that does facial tracking and also allows the usage of Leap Motion for hand movement Feb 21, 2021 @ 5:57am. If you are interested in keeping this channel alive and supporting me, consider donating to the channel through one of these links. Zooming out may also help. About 3tene Release date 17 Jul 2018 Platforms Developer / Publisher PLUSPLUS Co.,LTD / PLUSPLUS Co.,LTD Reviews Steam Very Positive (254) Tags Animation & Modeling Game description It is an application made for the person who aims for virtual youtube from now on easily for easy handling. The "comment" might help you find where the text is used, so you can more easily understand the context, but it otherwise doesnt matter. That link isn't working for me. Another interesting note is that the app comes with a Virtual camera, which allows you to project the display screen into a video chatting app such as Skype, or Discord. There was a blue haired Vtuber who may have used the program. Theres a video here. Notes on running wine: First make sure you have the Arial font installed. All Reviews: Very Positive (260) Release Date: Jul 17, 2018 VSeeFace, by default, mixes the VRM mouth blend shape clips to achieve various mouth shapes. You can use this to make sure your camera is working as expected, your room has enough light, there is no strong light from the background messing up the image and so on. To avoid this, press the Clear calibration button, which will clear out all calibration data and preventing it from being loaded at startup. The version number of VSeeFace is part of its title bar, so after updating, you might also have to update the settings on your game capture. Please note that the camera needs to be reenabled every time you start VSeeFace unless the option to keep it enabled is enabled. In this case, you may be able to find the position of the error, by looking into the Player.log, which can be found by using the button all the way at the bottom of the general settings. Thanks ^^; Its free on Steam (not in English): https://store.steampowered.com/app/856620/V__VKatsu/. If tracking randomly stops and you are using Streamlabs, you could see if it works properly with regular OBS. Hitogata has a base character for you to start with and you can edit her up in the character maker. For more information, please refer to this. For the optional hand tracking, a Leap Motion device is required. (Color changes to green) 5 10 Cassie @CassieFrese May 22, 2019 Replying to @3tene2 Sorry to get back to you so late. Top 10 Useful Vtuber Software to Start as a Vtuber [2022 Update] - DVDFab To use it for network tracking, edit the run.bat file or create a new batch file with the following content: If you would like to disable the webcam image display, you can change -v 3 to -v 0. If an error like the following: appears near the end of the error.txt that should have opened, you probably have an N edition of Windows. Web cam and mic are off. This option can be found in the advanced settings section. You can Suvidriels MeowFace, which can send the tracking data to VSeeFace using VTube Studios protocol. Make sure the gaze offset sliders are centered. 3tene lip sync. Otherwise both bone and blendshape movement may get applied. After the first export, you have to put the VRM file back into your Unity project to actually set up the VRM blend shape clips and other things. To close the window, either press q in the window showing the camera image or press Ctrl+C in the console window. . Also like V-Katsu, models cannot be exported from the program. Repeat this procedure for the USB 2.0 Hub and any other USB Hub devices, T pose with the arms straight to the sides, Palm faces downward, parallel to the ground, Thumb parallel to the ground 45 degrees between x and z axis. You have to wear two different colored gloves and set the color for each hand in the program so it can identify your hands from your face. 3tene. Next, make sure that all effects in the effect settings are disabled. To see the model with better light and shadow quality, use the Game view. And they both take commissions. You can set up the virtual camera function, load a background image and do a Discord (or similar) call using the virtual VSeeFace camera. The lip sync isn't that great for me but most programs seem to have that as a drawback in my . Yes, you can do so using UniVRM and Unity. ), VUP on steam: https://store.steampowered.com/app/1207050/VUPVTuber_Maker_Animation_MMDLive2D__facial_capture/, Running four face tracking programs (OpenSeeFaceDemo, Luppet, Wakaru, Hitogata) at once with the same camera input. If the virtual camera is listed, but only shows a black picture, make sure that VSeeFace is running and that the virtual camera is enabled in the General settings. Also, see here if it does not seem to work. You can also change your vroid mmd vtuber 3d vrchat vroidstudio avatar model vroidmodel . (I am not familiar with VR or Android so I cant give much info on that), There is a button to upload your vrm models (apparently 2D models as well) and afterwards you are given a window to set the facials for your model. Probably not anytime soon. Make sure that all 52 VRM blend shape clips are present. How to Adjust Vroid blendshapes in Unity! The eye capture is also pretty nice (though Ive noticed it doesnt capture my eyes when I look up or down). It automatically disables itself when closing VSeeFace to reduce its performance impact, so it has to be manually re-enabled the next time it is used. If any of the other options are enabled, camera based tracking will be enabled and the selected parts of it will be applied to the avatar. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There may be bugs and new versions may change things around. The character can become sputtery sometimes if you move out of frame too much and the lip sync is a bit off on occasion, sometimes its great other times not so much. 3tene lip sync - nolip-osaka.com If you wish to access the settings file or any of the log files produced by VSeeFace, starting with version 1.13.32g, you can click the Show log and settings folder button at the bottom of the General settings. For those, please check out VTube Studio or PrprLive. Lowering the webcam frame rate on the starting screen will only lower CPU usage if it is set below the current tracking rate. (If you have problems with the program the developers seem to be on top of things and willing to answer questions. Please try posing it correctly and exporting it from the original model file again. I havent used this one much myself and only just found it recently but it seems to be one of the higher quality ones on this list in my opinion. If your model uses ARKit blendshapes to control the eyes, set the gaze strength slider to zero, otherwise, both bone based eye movement and ARKit blendshape based gaze may get applied. pic.twitter.com/ioO2pofpMx. You can now move the camera into the desired position and press Save next to it, to save a custom camera position. Now you can edit this new file and translate the "text" parts of each entry into your language. Its not very hard to do but its time consuming and rather tedious.). 1 Change "Lip Sync Type" to "Voice Recognition". Make sure the right puppet track is selected and make sure that the lip sync behavior is record armed in the properties panel(red button). Check out Hitogata here (Doesnt have English I dont think): https://learnmmd.com/http:/learnmmd.com/hitogata-brings-face-tracking-to-mmd/, Recorded in Hitogata and put into MMD. with ILSpy) or referring to provided data (e.g. I usually just have to restart the program and its fixed but I figured this would be worth mentioning. **Notice** This information is outdated since VRoid Studio launched a stable version(v1.0). First, you export a base VRM file, which you then import back into Unity to configure things like blend shape clips. First make sure your Windows is updated and then install the media feature pack. Personally, I felt like the overall movement was okay but the lip sync and eye capture was all over the place or non existent depending on how I set things. First thing you want is a model of sorts. An upside though is theres a lot of textures you can find on Booth that people have up if you arent artsy/dont know how to make what you want; some being free; others not. I'll get back to you ASAP. It can, you just have to move the camera. Follow the official guide. All trademarks are property of their respective owners in the US and other countries. No, VSeeFace only supports 3D models in VRM format. It is also possible to use VSeeFace with iFacialMocap through iFacialMocap2VMC. Make sure the iPhone and PC are on the same network. We did find a workaround that also worked, turn off your microphone and. It shouldnt establish any other online connections. BUT not only can you build reality shattering monstrosities you can also make videos in it! I used Vroid Studio which is super fun if youre a character creating machine! If there is a web camera, it blinks with face recognition, the direction of the face. You can find PC As local network IP address by enabling the VMC protocol receiver in the General settings and clicking on Show LAN IP. The tracking rate is the TR value given in the lower right corner. By default, VSeeFace caps the camera framerate at 30 fps, so there is not much point in getting a webcam with a higher maximum framerate. However, make sure to always set up the Neutral expression. The VSeeFace website does use Google Analytics, because Im kind of curious about who comes here to download VSeeFace, but the program itself doesnt include any analytics. If youre interested in me and what you see please consider following me and checking out my ABOUT page for some more info! I seen videos with people using VDraw but they never mention what they were using. The actual face tracking could be offloaded using the network tracking functionality to reduce CPU usage. You can hide and show the button using the space key. For VSFAvatar, the objects can be toggled directly using Unity animations. Lipsync and mouth animation relies on the model having VRM blendshape clips for the A, I, U, E, O mouth shapes. This would give you individual control over the way each of the 7 views responds to gravity. Press enter after entering each value. Your system might be missing the Microsoft Visual C++ 2010 Redistributable library. I believe you need to buy a ticket of sorts in order to do that.). Having an expression detection setup loaded can increase the startup time of VSeeFace even if expression detection is disabled or set to simple mode. If a jaw bone is set in the head section, click on it and unset it using the backspace key on your keyboard. You can find a list of applications with support for the VMC protocol here. Male bodies are pretty limited in the editing (only the shoulders can be altered in terms of the overall body type). Here are some things you can try to improve the situation: If that doesnt help, you can try the following things: It can also help to reduce the tracking and rendering quality settings a bit if its just your PC in general struggling to keep up. Of course, it always depends on the specific circumstances. It should receive the tracking data from the active run.bat process. No. These Windows N editions mostly distributed in Europe are missing some necessary multimedia libraries. It could have been because it seems to take a lot of power to run it and having OBS recording at the same time was a life ender for it. I only use the mic and even I think that the reactions are slow/weird with me (I should fiddle myself, but I am stupidly lazy). This error occurs with certain versions of UniVRM. Some other features of the program include animations and poses for your model as well as the ability to move your character simply using the arrow keys. Jaw bones are not supported and known to cause trouble during VRM export, so it is recommended to unassign them from Unitys humanoid avatar configuration if present. When starting this modified file, in addition to the camera information, you will also have to enter the local network IP address of the PC A. OBS supports ARGB video camera capture, but require some additional setup. VSeeFace v1.13.36oLeap MotionLeap Motion Gemini V5.2V5.2Leap Motion OrionVSeeFaceV4. Just another site Even while I wasnt recording it was a bit on the slow side. CPU usage is mainly caused by the separate face tracking process facetracker.exe that runs alongside VSeeFace. You can rotate, zoom and move the camera by holding the Alt key and using the different mouse buttons. If none of them help, press the Open logs button. 10. (This has to be done manually through the use of a drop down menu. We want to continue to find out new updated ways to help you improve using your avatar. This section is still a work in progress. It also seems to be possible to convert PMX models into the program (though I havent successfully done this myself). If you have the fixed hips option enabled in the advanced option, try turning it off. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Of course theres a defined look that people want but if youre looking to make a curvier sort of male its a tad sad. Lip Sync not Working. :: 3tene Discusiones generales Make sure that both the gaze strength and gaze sensitivity sliders are pushed up. Is there a way to set it up so that your lips move automatically when it hears your voice? VSeeFace both supports sending and receiving motion data (humanoid bone rotations, root offset, blendshape values) using the VMC protocol introduced by Virtual Motion Capture. If the image looks very grainy or dark, the tracking may be lost easily or shake a lot. This will result in a number between 0 (everything was misdetected) and 1 (everything was detected correctly) and is displayed above the calibration button. First, make sure you are using the button to hide the UI and use a game capture in OBS with Allow transparency ticked. We did find a workaround that also worked, turn off your microphone and camera before doing "Compute Lip Sync from Scene Audio". HmmmDo you have your mouth group tagged as "Mouth" or as "Mouth Group"? By setting up 'Lip Sync', you can animate the lip of the avatar in sync with the voice input by the microphone. At the time I thought it was a huge leap for me (going from V-Katsu to 3tene). Thank you! - Failed to read Vrm file invalid magic. Please note that these custom camera positions to not adapt to avatar size, while the regular default positions do. Enabling all over options except Track face features as well, will apply the usual head tracking and body movements, which may allow more freedom of movement than just the iPhone tracking on its own. (but that could be due to my lighting.). I also recommend making sure that no jaw bone is set in Unitys humanoid avatar configuration before the first export, since often a hair bone gets assigned by Unity as a jaw bone by mistake. Please take care and backup your precious model files. There are 196 instances of the dangle behavior on this puppet because each piece of fur(28) on each view(7) is an independent layer with a dangle behavior applied. This defaults to your Review Score Setting. Face tracking can be pretty resource intensive, so if you want to run a game and stream at the same time, you may need a somewhat beefier PC for that. To use the VRM blendshape presets for gaze tracking, make sure that no eye bones are assigned in Unitys humanoid rig configuration. Certain models with a high number of meshes in them can cause significant slowdown. If tracking doesnt work, you can actually test what the camera sees by running the run.bat in the VSeeFace_Data\StreamingAssets\Binary folder. Translations are coordinated on GitHub in the VSeeFaceTranslations repository, but you can also send me contributions over Twitter or Discord DM. Or feel free to message me and Ill help to the best of my knowledge. - Qiita This section lists a few to help you get started, but it is by no means comprehensive. The -c argument specifies which camera should be used, with the first being 0, while -W and -H let you specify the resolution. The first and most recommended way is to reduce the webcam frame rate on the starting screen of VSeeFace. Its reportedly possible to run it using wine. If you have any issues, questions or feedback, please come to the #vseeface channel of @Virtual_Deats discord server. I had quite a bit of trouble with the program myself when it came to recording. If you find GPU usage is too high, first ensure that you do not have anti-aliasing set to Really nice, because it can cause very heavy CPU load. Generally, since the issue is triggered by certain virtual camera drivers, uninstalling all virtual cameras should be effective as well. VSeeFace offers functionality similar to Luppet, 3tene, Wakaru and similar programs. VSeeFace is beta software. Ensure that hardware based GPU scheduling is enabled. Dedicated community for Japanese speakers, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/td-p/9043898, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043899#M2468, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043900#M2469, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043901#M2470, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043902#M2471, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043903#M2472, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043904#M2473, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043905#M2474, /t5/character-animator-discussions/lip-sync-from-scene-audio-not-working/m-p/9043906#M2475. " No tracking or camera data is ever transmitted anywhere online and all tracking is performed on the PC running the face tracking process. This usually provides a reasonable starting point that you can adjust further to your needs. When you add a model to the avatar selection, VSeeFace simply stores the location of the file on your PC in a text file. Simply enable it and it should work. Todas las marcas registradas pertenecen a sus respectivos dueos en EE. Its pretty easy to use once you get the hang of it. UU. The points should move along with your face and, if the room is brightly lit, not be very noisy or shaky. Please check our updated video on https://youtu.be/Ky_7NVgH-iI for a stable version VRoid.Follow-up VideoHow to fix glitches for Perfect Sync VRoid avatar with FaceForgehttps://youtu.be/TYVxYAoEC2kFA Channel: Future is Now - Vol. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. There are two different modes that can be selected in the General settings. Should you encounter strange issues with with the virtual camera and have previously used it with a version of VSeeFace earlier than 1.13.22, please try uninstalling it using the UninstallAll.bat, which can be found in VSeeFace_Data\StreamingAssets\UnityCapture. This format allows various Unity functionality such as custom animations, shaders and various other components like dynamic bones, constraints and even window captures to be added to VRM models. 2023 Valve Corporation. Highly complex 3D models can use up a lot of GPU power, but in the average case, just going Live2D wont reduce rendering costs compared to 3D models. Its not the best though as the hand movement is a bit sporadic and completely unnatural looking but its a rather interesting feature to mess with. No visemes at all. If necessary, V4 compatiblity can be enabled from VSeeFaces advanced settings. It has really low frame rate for me but it could be because of my computer (combined with my usage of a video recorder). Also make sure that the Mouth size reduction slider in the General settings is not turned up. If humanoid eye bones are assigned in Unity, VSeeFace will directly use these for gaze tracking. However, in this case, enabling and disabling the checkbox has to be done each time after loading the model. After selecting a camera and camera settings, a second window should open and display the camera image with green tracking points on your face. From within your creations you can pose your character (set up a little studio like I did) and turn on the sound capture to make a video. The background should now be transparent. Do select a camera on the starting screen as usual, do not select [Network tracking] or [OpenSeeFace tracking], as this option refers to something else. You can also add them on VRoid and Cecil Henshin models to customize how the eyebrow tracking looks. using MJPEG) before being sent to the PC, which usually makes them look worse and can have a negative impact on tracking quality. No, and its not just because of the component whitelist. set /p cameraNum=Select your camera from the list above and enter the corresponding number: facetracker -a %cameraNum% set /p dcaps=Select your camera mode or -1 for default settings: set /p fps=Select the FPS: set /p ip=Enter the LAN IP of the PC running VSeeFace: facetracker -c %cameraNum% -F . The low frame rate is most likely due to my poor computer but those with a better quality one will probably have a much better experience with it. Right click it, select Extract All and press next. If that doesn't work, if you post the file, we can debug it ASAP. But its a really fun thing to play around with and to test your characters out! You can try something like this: Your model might have a misconfigured Neutral expression, which VSeeFace applies by default. Inside there should be a file called VSeeFace with a blue icon, like the logo on this site. After a successful installation, the button will change to an uninstall button that allows you to remove the virtual camera from your system. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. If you export a model with a custom script on it, the script will not be inside the file. In this case, software like Equalizer APO or Voicemeeter can be used to respectively either copy the right channel to the left channel or provide a mono device that can be used as a mic in VSeeFace. It usually works this way. VRoid 1.0 lets you configure a Neutral expression, but it doesnt actually export it, so there is nothing for it to apply. In iOS, look for iFacialMocap in the app list and ensure that it has the. Limitations: The virtual camera, Spout2 and Leap Motion support probably wont work. If it has no eye bones, the VRM standard look blend shapes are used. Please refer to the VSeeFace SDK README for the currently recommended version of UniVRM. On some systems it might be necessary to run VSeeFace as admin to get this to work properly for some reason. This mode is easy to use, but it is limited to the Fun, Angry and Surprised expressions. Check out the hub here: https://hub.vroid.com/en/. Not to mention, like VUP, it seems to have a virtual camera as well. CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) VSeeFaceVTuberWebVRMLeap MotioniFacialMocap/FaceMotion3DVMCWaidayoiFacialMocap2VMC, VRMUnityAssetBundleVSFAvatarSDKVSFAvatarDynamic Bones, @Virtual_Deat#vseeface, VSeeFaceOBSGame CaptureAllow transparencyVSeeFaceUI, UI. If youre interested youll have to try it yourself. Personally I think you should play around with the settings a bit and, with some fine tuning and good lighting you can probably get something really good out of it. An interesting feature of the program, though is the ability to hide the background and UI. 3tene VTuber Tutorial and Full Guide 2020 [ With Time Stamps ] Syafire 23.3K subscribers 90K views 2 years ago 3D VTuber Tutorials This is a Full 2020 Guide on how to use everything in. If an error appears after pressing the Start button, please confirm that the VSeeFace folder is correctly unpacked. Tracking at a frame rate of 15 should still give acceptable results. No, VSeeFace cannot use the Tobii eye tracker SDK due to its its licensing terms. You can project from microphone to lip sync (interlocking of lip movement) avatar. While the ThreeDPoseTracker application can be used freely for non-commercial and commercial uses, the source code is for non-commercial use only. Please note that using (partially) transparent background images with a capture program that do not support RGBA webcams can lead to color errors. For help with common issues, please refer to the troubleshooting section. Secondly, make sure you have the 64bit version of wine installed. But in at least one case, the following setting has apparently fixed this: Windows => Graphics Settings => Change default graphics settings => Disable Hardware-accelerated GPU scheduling. On the VSeeFace side, select [OpenSeeFace tracking] in the camera dropdown menu of the starting screen. - Wikipedia VSeeFace interpolates between tracking frames, so even low frame rates like 15 or 10 frames per second might look acceptable. It should generally work fine, but it may be a good idea to keep the previous version around when updating. Try this link. 2 Change the "LipSync Input Sound Source" to the microphone you want to use. You should see the packet counter counting up. This can, for example, help reduce CPU load. This is usually caused by over-eager anti-virus programs. Note that fixing the pose on a VRM file and reexporting that will only lead to further issues, it the pose needs to be corrected on the original model. Make sure no game booster is enabled in your anti virus software (applies to some versions of Norton, McAfee, BullGuard and maybe others) or graphics driver. There are probably some errors marked with a red symbol. Effect settings can be controlled with components from the VSeeFace SDK, so if you are using a VSFAvatar model, you can create animations linked to hotkeyed blendshapes to animate and manipulate the effect settings. For more information on this, please check the performance tuning section. It is offered without any kind of warrenty, so use it at your own risk. You can try increasing the gaze strength and sensitivity to make it more visible. Hi there! Another way is to make a new Unity project with only UniVRM 0.89 and the VSeeFace SDK in it. Rivatuner) can cause conflicts with OBS, which then makes it unable to capture VSeeFace. If you are using a laptop where battery life is important, I recommend only following the second set of steps and setting them up for a power plan that is only active while the laptop is charging.