Added spouse animations for SVE characters on the players farm. Added butterfish and lunarite to Victor's love category. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Conch is now a universal neutral instead of like. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. Stardew Valley Expanded Wiki is a FANDOM Games Community. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Adjusted the damage of Neptunes Glaive. Altered the time Andy's farmhouse is open. Removed the Harvest Goddess compatibility patch. Added back Dynamic Tokens to IF2R. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Added new animations and schedules for several characters. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Redesigned the area around the Stardrop Saloon. Fixed an issue where players couldn't catch fish from the More Fish mod. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Fixed an issue where players could walk out of bounds in town east. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps. Added a "Smaller Desert Map" configuration (default = "false"). Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Contents Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Players can use their scythe/sword to remove glitched grass. Stardew Valley is an open-ended country-life RPG! Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Updated Andy's, Sophia's, and Susan's farming frame data. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Fixed an issue where Lewis clipped into a stool in the museum. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Fixed a bug where there were two Marlon's in the Adventurer Guild. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. --------------------------------------------------------------------------------------------------------------------------. Category: Disambiguation Pages. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Unless specified, the resources needed for special orders must be collected after the special order has been accepted. Fixed an issue where the Wizard's spouse area was shifted up one tile. (Framework Mod) This is what most of the mod is written for. Further adjusted the IF2R quarry spawn rates to be more balanced. Redesigned the Pelican Town memorial and fountain. Items must be collected while quest is active. Esca assisted me in updating the custom forage locations to the new FTM framework. Added small graphical changes to a couple SVE monsters. (Seeing the mod author fix all of these bugs fills you with determination!!!). Within a secret lock-box, you found a note with peculiar instructions. Changed Grandpa's Farm bus stop warps. Sophia will now dance with players if married to them. And you can keep the [Resource]! He'll also start disliking all alcoholic beverages and loving chicken related produce. Fixed a bug where the ice festival displayed spring tiles. Added ice cream to Martin's love category. This page was last edited on 1 February 2023, at 03:25. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. Can be collected before accepting the special order There's now designated spots for spring onions. Added better shadowing to the center wood paneling on the First Slash guild building. Rewrote ??? Fixed an issue where Scarlett would tend to Andy's crops during winter. George no longer hangs out behind his trash can during summer (in front of house now). Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Fixed an issue where Olivia's 6 heart event caused crashes. Fixed an issue where farmhands got stuck during Sophia's 6 heart event. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Victor now mentions players as father/mother if married to Olivia. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Prismatic shards and iridium ore will no longer spawn. Added SVE spouse areas to vanilla and modded farm maps. Changed the far left ridge on IF2R (by the boat). The world map reflects this change. on Grandpa's Farm, making it easier to start the questline. It will be re-added once optimized. Added ten new events: five for Susan, four for Krobus, one for Abigail. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Changed Hank's internal namespace to fix a mod compatibility issue. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Added a new configuration called "Alternative Craftables" (Default = false). Added shadows under the adventurer guild dock. Players can now play JotPK in Abigail's room on her Super Neendo console. Added location messages to the edge of Shearwater Bridge, notifying players they can install Grampleton Fields to continue exploring east of Stardew Valley. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Increased the monster part requirements for Marlon's boat unlock. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. icon wasn't properly displaying over Gunther's drop box. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. = = = = = = = = = = = = = = = = = = = = = = = =. Alex's schedule has been changed. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Players can now properly interact with Morris and Marlon when they are working. Added schedules and dialogues to many adventurer NPCs. All SVE folders must be removed from the mods directory. Fixed an issue where Susan's side walking frames used the same leg movement. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Fixed several character event viewports and pathing at Blue Moon Vineyard. Changed the IF2R hardwood area entrance from a ladder to an incline. Armed with hand-me-down tools and a few coins, you set out to begin your new life. SVE's first NPC farmer! Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Fixed an issue where Penny sometimes got stuck during her marriage schedule. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Added a new event for Jas. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Fixed an issue where players could dance with Apples at the fower festival. Fixed a graphical glitch in deep cave (IF2R). Content is available under Creative Commons Attribution-NonCommercial-ShareAlike unless otherwise noted. Buffed a certain "hidden" forage location. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. opened. Fixed a couple typos in locational messages and events. They can't be gifted and don't appear on the social menu. (Framework Mod) This mod allows custom forage, debris, and monsters to function. and ?? Olivia and Sophia are SVE characters, so they require this. Marlon has received a new event, taking place at the railroad when raining. This will be removed in SMAPI 3.0. 18. r/StardewValley. Added a quick event for Lewis outlining Community Day. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Fixed the forest crash issue many people were experiencing. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). 's warp didn't appear for farmhands. Fixed an issue where players weren't getting artifacts on the farm. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Can anyone help? Swapped Olivia's 6 heart and 8 heart events. Fixed an issue where NPCs would disappear at Joja Mart. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Fixed an issue where Pam's upgraded house was glitched. Added two new events for ??? (This large and substantial content update fills you with determination). 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. Fixed an issue where forage at the abandoned community garden didn't spawn. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Added crocus forage to Sprite Spring during winter. Her mod requirement has been removed. Players can install Reset Terrain Features to reset bush locations. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Added 14 heart events for Sophia, Olivia, and Victor. Fixed an issue where the game froze during Harvey's 10 heart event. Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. Fixed an issue where giving Abigail or Caroline the ??? Do you think you could lend me a hand? Added a new UI if players are in Galdora. It is the largest map to date in vanilla and modded Stardew Valley! (Framework Mod) Prevents certain NPC actions. Leeks grown and harvested from Spring Seeds count toward this quest. Removed stone tiles in front of the IF2R shipping bin (It can now be moved in SDV 1.5). This page was last edited on 8 August 2022, at 17:46. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Static trees no longer obstruct player view. (optional - adds Sophia, Susan and Andy's displays). Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. It'll now trigger when players have donated 60 artifacts and are in Pelican Town. The most recent update of Custom NPC Fixes is required for Susan to function correctly. (this event doesn't trigger if players have already entered the theater once). Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. The location of these maps are east of Pelican Town. Fixed an issue where farmhands couldn't access the adventurer guild. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. This recolor is available in the "Recolor Compatibility" download. Starfish and clownfish are now compatible with the More Fish mod. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Added hilltop access above the IF2R cave. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Takes place in the forest, sunny weather, not the winter season. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Some of Clint's festival dialogue now changes after players have seen a certain character event. Redesigned the dirt crop field configurations for IF2R. Fixed an issue where dulse seaweed wasn't catchable if players had the more fish mod installed. Added compatibility for the Help Penny mod. Added 4 new food recipes. Players can now sleep in the bed of whoever they're dating, engaged, or married to. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Claire, Martin, Morris, and Marlon have been removed from the introductions quest. Fixed an issue where the Legend could be caught multiple times. Added more forage types to Andy's like category. They've been replaced with new end dialogue for involved characters. Increased serpent spawns in the Crimson Badlands void zone.