, giving the faction its sole ability to monster mash if youre that way inclined. and our Boingrot Boss - The Boingrot option comes in at 265 points, has a move of 8, the flying rune, 5 toughness, and 24 wounds. Gloomspite Gitz Skrappa Spill in Chamon. Veteran Gitz players will notice that three of the old moon buffs have been cut, and the extra CP and cast bonuses will be rough to lose, but we promise good news from here on in. The only truly generic trait for Grots is The Clammy Hand which lets you attempt to bring 2 units back with your Loonshrine providing your general is within 12 of it. - An in-depth look at the origins, lore and great battles of the Gloomspite Gitz. Spiderfang - Large Spiders which act as a core you your army, with spider riders acting like 'traditional' cavalry compared to the random natured squigs. This can let you slide out of trouble, or slide into trouble. I have a Vanguard box and another $150 to spend. Its probably too expensive, really, but potentially worth playing around with. This is actually OK, Dankholds are no longer totally embarrassing, and this is an easy battalion to fulfil for a decent reward. which lets you attempt to bring 2 units back with your Loonshrine providing your general is within 12 of it. have changed into a defensive buff piece. And as always, weve got you covered with the rundown of whats changed and what it means for your games. The Loonshrine is a sacred icon to the Gloomspite Gitz and carries a sliver of the Bad Moons power. But that old army was the worst in the game for most of its lifespan. Its worth pointing out that the fellwater noxious vomit ability is now absolutely buck wild, any unit damaged by it is at -1 save until your next hero phase and ignores positive modifiers to save rolls. This trade is worth it, though its worth pointing out how little of a splash the Sons version has made and the aleguzzler lacks mighter makes rightier. Competitive Innovations in the Mortal Realms: February 23, 2022 The rules for this kit are in the errata PDF for the Gloomspite Gitz battletome, which you can download from the Warhammer Community website. More generically, Moonlight Raid requires you to flip an objective your opponent control and for all of your units contesting it to be under the light of the moon. The tome gets stuck in with AoS3 mechanics but keeps the core of the Fun mechanics that Gitz are known for. These are basically all fine and par for the course with more recent 3rd edition tomes no particular gimmes but everything is at least acceptably doable if youve built for it or the situation presents itself. Although taken as a set, each is a separate unit. Start Competing: Chaos Space Marines Updated! We are using cookies to give you the best experience on our website. Still, a super cheap monster if you need one now that spiders are pricier. Otherwise, the reroll command ability is predictably gone and now you get another modification to all-out attack for troggs, giving them +1 attack on top of the +1 to hit, which is a pretty big upgrade over its previous incarnation. On top of these very nice buffs, it has a once per battle ability to give each squig herd unit within 12 in your hero phase a free move. Skryre Acolytes / Poison Wind Globadiers - Gloomspite Gitz Parade Ready Paint Bundle | Games Workshop Webstore Speaking of which: So let's do some math and compare what sort of a deal you're getting with each box. Our handy guide to the Gloomspite Gitz will help you stomp your foes into the dirt with a mob of moon-crazed gobbos, squigs, spiders and troggoths. Its certainly an interesting way to keep some of your units safe from early alpha strikes, but can leave you at the mercy of multiple 9 charges. You dont have as much control of that as you might like, but the Scuttletide at least can be quite difficult to dispel. Theres no doubt about it, squigs have been seriously pushed in the new tome with more attacks by default, easy ways to pick up yet more attacks and a smoothed out random movement. With the clammy hand giving you two bites at it and this, you could really get recycling on those units. Press question mark to learn the rest of the keyboard shortcuts. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Still, a super cheap monster if you need one now that spiders are pricier. A Boss on Giant Squig or Mangler will only help Squig units. Skragrott is now keyworded to his own subfaction, but thankfully his buff ability is targeted at Gitz generically so this isnt a big deal. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. That, combined with rampant keyword bingo meant that many units had to be shelved to achieve synergy with the rest of the army. Their Spider Riders are swift cavalry, able to scuttle up and over terrain, and their potent venoms cause mortal wounds on to-hit rolls of six. It gets to pick a squig unit within 3 in your hero phase and pick a buff for them from +3 move, mortal wounds on 6s to hit to +1 attack with fangs. Most intriguing is Loonskin which lets you take one of the non-arachnacauldron Gitz endless spells for 0 points and lets your general attempt to cast it (but crucially, does not make them a wizard so any of those predatory spells will be wild). Why there is just one core battalion and only for Troggs is another question, but its what weve got. Theyre still quite expensive for how fragile they can be, but are fast at a d6+10 move and their squig mount picked up an extra attack. Their awful old command ability has also vanished in favour of an unusual but potentially useful once per game ability to retreat this and one other spiderfang unit at the end of the combat phase. Also in the same boat for keywords and battleline-if is the, which has that baked in extra gob attack and a d6+5 move. Da Moon Onna Stick is now melee only as a weapon but its ability has completely changed and now Skragrott acts as a walking moon, with units wholly within 12 of him counting as being under the light of the moon which is an. Spiderfang heroes are blessed with three really quite nice artefacts. Malathrim. In this video I preview the new Gloomspite Gitz battletome and will focus on Da Bad Moon, allegiance abilities, enhancements, Gittish Hordes sub-allegiance, spells lores, grand strategies, battle tactics, point changes, core battalions and key warscroll changes. 26 500 points Close 26 Posted by1 year ago Archived For just 80 points if youre running squigs, youll be taking this. The standout trait here is probably Squig Whisperer which can only be taken by a hero with a squig mount and just hands out +1 to hit and wound for attacks made by the mount. Thats pretty awful, but if you hit with any attacks then on a 2+ the target unit has its move characteristic halved until your next hero phase. Malevolent Moon is looking a lot more interesting, 80 points is up there with the more expensive spells but it does now have a 12 aura for counting your units as being under the light of the moon, and it also hits each enemy unit within 3 for mortal wounds after it moves. Mangler Squigs helpfully have both their fang and ball and chain attacks tagged to the mount, so will be looking at 2s to hit and wound for the most part. They have a 5+ ward now, and their looncap mushroom rule still prevents their movement but is now a 3+ dice roll (or 2+ under the light of the moon) to hand out a 5+ ward to another Gitz unit wholly within 12. Its still a two-spell caster via the two single-cast models and the spell of Boggleye to stop an enemy unit within 12 being able to receive commands is interesting and useful. Troggherd Heavies has a required Troggboss, one Dankhold Troggoth and no optional units. The trick here is this isnt a pile-in, so theres no requirement to keep the move near the closest enemy model. This isnt locked to your turn, so a lot of potential extra healing and gives you some interesting play around activation order. is a really strong defensive upgrade that makes it so only unmodified hit rolls of 5+ actually hit the bearer. His warscroll spell also happens to be incredible, a 24 range nuke that rolls a number of dice equal to the casting value and deals a mortal wound for each 3+. Kragnos gets reprinted here and remains Kragnos. Always nice to see expanded Battleline options. The Alguzzler Gargant staggers back for some reason, its profile has been brought largely into line with its Sons of Behemat cousin save for the shooting attack vanishing and an unfortunate degrading movement. They've got the same ethos as the classic Night Goblins, but with more options than ever before. Path to Glory rules for your Gloomspite Gitz to concoct strange and esoteric potions to empower your clan. Just in case you didnt have enough moon related battle tactics. This is a list of all units in the Gloomspite Gitz faction, which combines lists of units from several other factions. Below you will find the Gloomspite Gitz (Moonclan) Warscroll Statistic cards. Skinks . Its a cute ability, and therell probably be a lot more of this type of unit floating around soon, but given most foot heroes have 5 or more wounds, the dice roll feels a little rough to rely on vs a roar or stomp. Gloomspite Gitz Bad Moon Loonshrine - galaktykagier.com Gloomspite Gitz are a loose coalition of Moonclan Grots, Spiderfang Grots and Troggoths united by their worship of the Bad Moon alongside Aleguzzler Gargants who are attracted by the offer of brews. Press question mark to learn the rest of the keyboard shortcuts Search within r/gloomspitegitz r/gloomspitegitz Log InSign Up User account menu Found the internet! Opens in a new window or tab. got a real usability boost with a new pre-game move ability that lets you get their line of sight blocking up and in front of your army. return and both are improved on their baseline warscroll. Spiderfang wizards get a much more interesting mobility spell with Scuttling Terrors handing out a normal move in your hero phase to a Spiderfang unit. The army was littered with lots of wacky Random mechanics that even if rolled well still often failed to impress. Depends, what part of Gloomspite Gitz do you like? Four, including the now ubiquitous have ever battle tactic you complete be from your faction list. less likely to move off the board early and you will also get to benefit from it in the first battle round. Donal: Gloomspite Gitz are an incredibly balanced force, supporting loads of different play styles. For those of you with a spiderfang general, can be battleline and certainly exist. is a brand new subfaction for the army, and Skragrott comes with this keyword baked in. Terradon Riders - $60. This can let you slide out of trouble, or slide into trouble. Its now a normal shooting attack, with no rend and damage 1, that has a number of shots equal to the target unit up to a cap of 20. About this item. Broken Realms: Kragnos adds subfaction rules for forces which lean towards troggoths, squigs or spider-riders. Why there is just one core battalion and only for Troggs is another question, but its what weve got. For whatever reason, the army always seems to suffer in some way with how certain mechanics in AoS work, or simply just don't possess the right synergies or powers to be effective. , an 18 range spell that hands out the strike-last effect to an enemy unit, simple but oh so effective. Bad at holding objectives so usually they need Moonclan friends. Zaloguj ; Twoje Konto ; PLN ; Szukaj If you have any questions or comments please post them below or email us atcontact@goonhammer.com. Gloggs Megamob still upgrades your Troggs regeneration, but thats now an automatic ability by default so this now triggers a Troggs regeneration ability after it fights. has picked up two extra wounds and a much more reliable d6+10 move. Whether you can fit such an immobile unit into your army at 110 points now will depend on how much you want that ward. Scrapskuttles Arachnacauldron feels a bit lost, its handing out an extra cast and knowing the entire lore but this just isnt a strong enough effect to have the downside of killing your own stuff, especially when arcane tome exists. is a once per battle 3 mortal wound bomb that triggers after the Troggboss fights. Madcap Shaman Stabba x20 Loonsmasha Fanatics (good ol' ball and chain) Squig Herd x6 Squig Herd x6 This is 490 point on the dot. For more information, please see our Theyre expensive at 140 for 5, but their lances are now rend -2 and damage 2 on the charge and theyre moonclan squigs. This FAQ really does nothing to strengthen the army at all, and it is unlikely to be a priority tome in 3.0. Finally theres Chasing the Moon which requires your general to survive the battle, potentially much easier than it used to be if theyre a Galetian Champion, and to have been affected by the Light of the Bad Moon in 3 battle rounds. Gloomspite Gitz Painted Army LOT Spiderfang Stabbas Grots Squig Gobba Chukka. Gitz were notorious for the fact that for a long time they didnt have subfactions, until they did. Announcing The Goonhammer 2023 Global 40k Campaign. In the realm of battleline-if Boingrot Bounderz are unlocked by a moonclan general. Superior Spell-flinger has a Tzeentchy flair and asks you to have two of the Gitz endless spells on the battlefield when the game ends. gets reprinted here and remains Kragnos. Its no longer a garrison, so is just impassable. Subject: Gloomspite Gitz points costs . Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Daniel "Skails" Rodenberg, Charlie B, "Primaris" Kevin Genson, Robert "TheChirurgeon" Jones and SRM, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Jeremy "Curie" Atkinson and Lowest of Men, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Lowest of Men and Jeremy "Curie" Atkinson, Matthew "Rockfish" Herrington, Colin Ward, SRM, MasterSlowPoke, Jack Hunter and Liam "Corrode" Royle, Mike Bettle-Shaffer, Robert "TheChirurgeon" Jones and BuffaloChicken, Robert "TheChirurgeon" Jones and MildNorman, Age of Sigmar 3.0 FAQ: Lumineth Realm-Lords, Age of Sigmar 3.0 FAQ: Daughters of Khaine, incredibly official Goonhammer store on RedBubble. The following categories are not shared with other factions: Unique standing for unique characters and units, usually defined by having Unique labelled in the Notes Column of their Pitch Battle Profiles. Their leader options are: Advertisement. This has to target a different unit each time, but if youve got Moonclan units under the light of the moon then this is potentially an incredible amount of model regeneration for very little resource expenditure. The mount attacks are the same, but with a huge number of ways to improve them, and the moon-cutta of the Loonboss itself is now a real weapon. Another interesting change is that Squig Hoppers are now unconditional battleline. Enough to make the flinger competitively viable? Spiders universally move 10, this turns them from decently fast into very fast, and they can still act normally afterwards. The subreddit dedicated to all things Warhammer Age of Sigmar and the Mortal Realms. So Games Workshop announced the three new kits for the Daughters of Khaine, Gloomspite Gitz, and the Skinks. has a required Troggboss, one Dankhold Troggoth and no optional units. Regiments of Renown The Goonhammer Hot Take, How to Paint Everything: Weathered Copper/Bronze and Patina, Competitive Innovations in 9th: Peak Warhammer pt.2, Interviewing the Top 3 Kill Team Players from the Kill Team Open, Goonhammer Historicals: Mugginns Road to AdeptiCon 2023, Kings of War: Day 2 at Clash of Kings Australia 2023, Infinity Tournament Report: St Albans Smackdown Satellite, Feb 23, Tale of Two Noirs: Hard City and Crescendo of Violence RPG Reviews, Hammer of Math: Brutalis Dreadnought and Desolation Squads, That 6+++ Show | Episode 27: International Team Tournament (ITT) Review and Recall, Competitive Innovations in 9th: Peak Warhammer pt.1, Arks of Omen Faction Focus: Genestealer Cults, The End and the Death, Part One: Goonhammer Review. Gloomspite Gitz are a new faction combining Moonclan Grots, Spiderfang Grots, troggoths and the occasional gargant under one umbrella. This is still fundamentally random, and it likely will eventually leave the battlefield in a good number of games, but its far less likely to move off the board early and you will also get to benefit from it in the first battle round. He loves to charge in nice and early with some other big scary melee threats to take advantage of his 3d6 charge aura, and the newly juiced up squigs should suit this purpose nicely if youre Kragnos-inclined. pumps up the jam for your Spiderfang heroes and doubles the number of mortals done by their spider venom, this puts your Scuttleboss on 4 mortals per 6 which is a funny number of mortal wounds to be doing with that model. Gloomspite Gitz: Top Performing Lists Breakdown - Woehammer Stabbas have their shield baked in for a base 5+ save and have lost their wound bonus in exchange for a really exciting ability to contest objectives from 9 away instead of 6. Gloomspite Gitz units wholly within 12 of the shrine ignore Battleshock and count as being bathed in the light of the Bad Moon. Hits hard and fast, but made of glass. The spider-wizards can grab a once per game +d6 to cast for a phase with Nibblas Itty Ring, even a +1 to cast is a pretty decent artefact but the spike potential here is a lot. Zaloguj ; Twoje Konto ; PLN ; Szukaj The warscroll spell here got a little bit worse as its +1 to the mortal wounds done by the target unit rather than double, but remember that doubling ability is now a command trait. This set of paints will give you all the colours you need to get your Gloomspite Gitz painted up to a Parade Ready standard, with black robes and red squigs. also returns completely unchanged as a long range teleport option. Krootcon Down Under Am I getting good at this? Skryre Acolytes / Poison Wind Globadiers, Skaven : , , . improving the rend of their mounts fang attacks by 1 theres a pretty obvious combo here with the command trait to make the Loonboss on Mangler very scary. "gloomspite gitz" 3D Models to Print - yeggi Learn more about earning points with eBay Mastercard. The arachnarok of the Webspinner Shaman also got 2 extra wounds, upgraded its fangs to 3 damage and now has a flat, non-degrading 10 move this is a nice change for all of the big spiders. The Hand of Gork also returns completely unchanged as a long range teleport option. feels a bit lost, its handing out an extra cast and knowing the entire lore but this just isnt a strong enough effect to have the downside of killing your own stuff, especially when arcane tome exists. Now what? Squig Rider Stampede (140) Total: 2000 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 208. New Player with Vanguard Box; want 500pt list. Now what? Spiderfang heroes are blessed with three really quite nice artefacts. We've picked five standouts to whet your appetite . were a common Destruction ally as a cheap, fast unit and have been brought back down to earth with a new 110 points tag, they got a bonus wound out of the deal but this might price them out of contention. Otherwise, the reroll command ability is predictably gone and now you get another modification to all-out attack for troggs, giving them +1 attack on top of the +1 to hit, which is a pretty big upgrade over its previous incarnation. This now lets you deploy up to two spiderfang units off the board with each skitterstrand that you have already deployed in ambush from beyond bringing all the units on together when the skitterstrand deploys onto the board. The spider-wizards can grab a once per game +d6 to cast for a phase with, , even a +1 to cast is a pretty decent artefact but the spike potential here is a lot. Your various squig-based units are now all keyword Moonclan, so have fun with that (but dont get. Gloomspite Gitz Fighter Types. They have to be within 3 of an enemy unit to do it, but it lets them make a 6 move (which has to finish within 3 of an enemy unit, so no cheeky kinda-retreats) and then dish out some AoE mortal wounds. This means that every time you visit this website you will need to enable or disable cookies again. There are basically four categories you can divide them into; Moonclan Infantry - Stabbas, Fanatics, Snufflers. For veteran players, going from being a surprisingly magically powerful army to a fairly mediocre one will sting. The Bad Moon even has an effect on tabletop games. There are a mountain of warscrolls here, so this isnt an exhaustive list of everything in the book and everything thats changed. This is a 4+ roll to get a dead unit back, so the reroll is big news for forcing this through. Privacy Policy. At a 36 range, this can start halving movement straight away, which will be big in some matchups. The beautiful new. The Loonboss on Mangler Squig has picked up two extra wounds and a much more reliable d6+10 move. . Its not all great news for the herd, as it is no longer able to receive commands at all. Its here, possibly the most anticipated battletome of all time. Troggs picked up some serious defensive upgrades, and Fellwaters have become an armour busting unit par excellence. A more defensive option is the Loonboss only. The moon now only moves on a 4+ roll and theres no possibility of double moving. Slow growing Gloomspite..good and bad ideas? - DakkaDakka Gloomspite Gitz In the dark corners of the Mortal Realms, a new power is stirring. Fantasy Fisticuffs: Competitive Gloomspite Gitz - Frontline Gaming or Best Offer. Its also lost its aura of battleshock immunity, which is going to hurt. In this series of Hot Take articles, well be covering the changes and our initial reactions to them but for more detailed analysis, check back over the next two weeks as we dive deeper into how these changes affect the game and its factions. This move doesnt include any bonus mortal wounds at the end so is technically strictly worse than the Ogor version of this otherwise identical ability, but the 3d6 move to jump screens and cause chaos is the real money of this ability anyway. We are using cookies to give you the best experience on our website. Gitz have been seen as the underdog army basically from Age of Sigmars inception. Dripping tunnels and caverns echo to the clash of gongs, the thump of drums and the shrill war cries of massing grots. Sneaky Snufflers have changed into a defensive buff piece. Gloomspite Gitz: Revealed! - Warhammer Community The different clans of the Gloomspite Gitz worship a terrifying celestial body known as the Bad Moon. Generally it's agreed that you should focus on two you like (Like Mooclan Infantry and Troggoths for example), but some units like the Arachnarok Shaman and Fungoid Shaman are good enough that you might take them anyway.